Young people’s participation in online digital culture is one of the most efficient means by which they become proficient in the management of Information and Communications Tec...
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
Abstract This paper attempts to define an emotional model for virtual agents that behave autonomously in social worlds. We adopt shallow modeling based on the decomposition of the...
We study a model of observational learning in social networks in the presence of uncertainty about agents' type distributions. Each individual receives a private noisy signal ...
Daron Acemoglu, Munther A. Dahleh, Asuman E. Ozdag...
In recent years there has been a great deal of interest in "modular reinforcement learning" (MRL). Typically, problems are decomposed into concurrent subgoals, allowing ...
Sooraj Bhat, Charles Lee Isbell Jr., Michael Matea...