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» Learning Social Preferences in Games
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SBIA
2000
Springer
15 years 1 months ago
User profiling with Case-Based Reasoning and Bayesian Networks
Agent technology provides many services to users. The tasks in which agents are involved include information filtering, information retrieval, user's tasks automation, browsin...
Silvia N. Schiaffino, Analía Amandi
ATAL
2011
Springer
13 years 9 months ago
Forgetting through generalisation: a companion with selective memory
This research investigates event generalisation in computational episodic memory for artificial companions. Two studies indicated a preference of a biologically-inspired selectiv...
Mei Yii Lim, Ruth Aylett, Patrícia Amâ...
COCOON
2009
Springer
15 years 4 months ago
On the Performances of Nash Equilibria in Isolation Games
: Network games play a fundamental role in understanding behavior in many domains, ranging from communication networks through markets to social networks. Such networks are used, a...
Vittorio Bilò, Michele Flammini, Gianpiero ...
ATAL
2009
Springer
15 years 4 months ago
Effective tag mechanisms for evolving cooperation
Certain observable features (tags), shared by a group of similar agents, can be used to signal intentions and can be effectively used to infer unobservable properties. Such infere...
Matthew Matlock, Sandip Sen
ATAL
2003
Springer
15 years 3 months ago
Resource allocation games with changing resource capacities
In this paper we study a class of resource allocation games which are inspired by the El Farol Bar problem. We consider a system of competitive agents that have to choose between ...
Aram Galstyan, Shashikiran Kolar, Kristina Lerman