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» Learning Social Preferences in Games
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ICIP
2010
IEEE
14 years 7 months ago
Evolutionary games for cooperative P2P video streaming
The wide-spread use of P2P video streaming systems have introduced a large number of unnecessary traverse links leading to substantial network inefficiency. To address this proble...
Yan Chen, Beibei Wang, W. Sabrina Lin, Yongle Wu, ...
VL
2007
IEEE
122views Visual Languages» more  VL 2007»
15 years 4 months ago
Children as Unwitting End-User Programmers
Children who are active on the internet are performing significant design and programming activity without realising it, in the course of hacking little animations, game scripts a...
Marian Petre, Alan F. Blackwell
ATAL
2008
Springer
14 years 11 months ago
No-regret learning and a mechanism for distributed multiagent planning
We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Jan-P. Calliess, Geoffrey J. Gordon
ATAL
2009
Springer
15 years 4 months ago
Altruism and agents: an argumentation based approach to designing agent decision mechanisms
We present an argument-based qualitative decision-making framework in which the social values promoted or demoted by alternative action-options are explicitly represented. We show...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...
ACMACE
2009
ACM
15 years 4 months ago
Exposure effect on experience and visual perception in stereoscopic visual presentations
The advent of new technologies in cinema, theatre and virtual reality together with increasing demands for new content, are pushing the boundaries of filmmaking and storytelling t...
Wendy Ann Mansilla, Andrew Perkis, Touradj Ebrahim...