Sciweavers

183 search results - page 32 / 37
» Learning Social Preferences in Games
Sort
View
ESA
2008
Springer
148views Algorithms» more  ESA 2008»
14 years 11 months ago
Selfish Bin Packing
Following recent interest in the study of computer science problems in a game theoretic setting, we consider the well known bin packing problem where the items are controlled by se...
Leah Epstein, Elena Kleiman
SKG
2006
IEEE
15 years 3 months ago
Simulate Grid Resource Trading via Cognitive Agent: A Case Study
In this paper, we explore the market-based grid resource trading system from the social perspective and the collaborative computing perspective. We firstly introduce a novel fram...
Yuhui Qiu, Zhixing Huang
SCS
2004
14 years 11 months ago
Eliciting Measures of Value for Health and Safety
Many transport policies and innovations are liable to have implications for human health and safety. How should such implications be weighed against the other costs and benefits? ...
Michael Jones-Lee, Graham Loomes
ECTEL
2006
Springer
15 years 1 months ago
Getting to Know Your Student in Distance Learning Contexts
Abstract. Good teachers know their students, and exploit this knowledge to adapt or optimise their instruction. Teachers know their students because they interact with them face-to...
Claus Zinn, Oliver Scheuer
BCSHCI
2009
14 years 7 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams