This paper addresses software plasticity, i.e. the ability of interactive systems to adapt to context of use while preserving user-centered properties. In plasticity, a classical a...
In this paper we show how a natural language system can learn to find the antecedents of relative pronouns. We use a well-known conceptual clustering system to create a case-based...
We present a novel framework to reliably learn scene entry and exit locations using coherent motion regions formed by weak tracking data. We construct “entities” from weak trac...
We propose a novel algorithm for segmenting multiple motions of different types from point correspondences in multiple affine or perspective views. Since point trajectories associ...