The Cell BE is a multicore processor with eight vector accelerators (called SPEs) that implement explicit cache management through direct memory access engines. While the Cell has...
Srinivas Chellappa, Franz Franchetti, Markus P&uum...
Tiling is a crucial loop transformation for generating high performance code on modern architectures. Efficient generation of multilevel tiled code is essential for maximizing da...
Albert Hartono, Muthu Manikandan Baskaran, C&eacut...
We present the first shape analysis for multithreaded programs that avoids the explicit enumeration of execution-interleavings. Our approach is to automatically infer a resource ...
This article addresses a question regarding relevant information in a social media such as a wiki that can contain huge amount of text, written in slang or in natural language, wi...
Carlos Miguel Tobar, Alessandro Santos Germer, Jua...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...