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116
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ECML
2007
Springer
15 years 9 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
105
Voted
ICWL
2004
Springer
15 years 9 months ago
Crossing Boundaries with Web-Based Tools for Learning Object Evaluation
Learning object repositories and evaluation tools have the potential to serve as sites for interaction among different cultures and communities of practice. This paper outlines the...
Jerry Zhigang Li, John C. Nesbit, Griff Richards
157
Voted
ICMLA
2009
15 years 1 months ago
Learning Parameters for Relational Probabilistic Models with Noisy-Or Combining Rule
Languages that combine predicate logic with probabilities are needed to succinctly represent knowledge in many real-world domains. We consider a formalism based on universally qua...
Sriraam Natarajan, Prasad Tadepalli, Gautam Kunapu...
178
Voted
KDD
2008
ACM
172views Data Mining» more  KDD 2008»
16 years 4 months ago
Structured metric learning for high dimensional problems
The success of popular algorithms such as k-means clustering or nearest neighbor searches depend on the assumption that the underlying distance functions reflect domain-specific n...
Jason V. Davis, Inderjit S. Dhillon
ICML
2008
IEEE
16 years 4 months ago
Structure compilation: trading structure for features
Structured models often achieve excellent performance but can be slow at test time. We investigate structure compilation, where we replace structure with features, which are often...
Dan Klein, Hal Daumé III, Percy Liang