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142
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JCP
2007
100views more  JCP 2007»
15 years 3 months ago
From MITO to SAMO: Evolution of an Educational Game for Spanish Orthography
— An educational game is a recreational activity designed to teach people (typically children) about a certain subject, or to help them learn a skill as they play. These games ar...
Cristina Carmona, David Bueno
270
Voted
PLDI
2009
ACM
16 years 4 months ago
Automatic generation of library bindings using static analysis
High-level languages are growing in popularity. However, decades of C software development have produced large libraries of fast, timetested, meritorious code that are impractical...
Tristan Ravitch, Steve Jackson, Eric Aderhold, Ben...
110
Voted
ICFP
2008
ACM
16 years 3 months ago
Implicitly-threaded parallelism in Manticore
The increasing availability of commodity multicore processors is making parallel computing available to the masses. Traditional parallel languages are largely intended for large-s...
Matthew Fluet, Mike Rainey, John H. Reppy, Adam Sh...
114
Voted
ICALT
2008
IEEE
15 years 10 months ago
Enhancing Reusability of IMS LD Units of Learning: The e-LD Approach
In this paper we describe the e-LD approach for the design and repurposing of Units of Learning (UoLs). This approach is centered in domain-specific Educational Modeling Languages...
Iván Martínez-Ortiz, José Lui...
107
Voted
WMTE
2006
IEEE
15 years 9 months ago
JAMIOLAS: Supporting Japanese Mimicry and Onomatopoeia Learning with Sensors
  This  paper  proposes  a  computer  supported  ubiquitous  learning  environment  for  language  learning.  Especially,  this  paper  describes  context­  awar...
Hiroaki Ogata, Chengjiu Yin, Yoneo Yano