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IE
2007
15 years 6 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
BCSHCI
2008
15 years 6 months ago
Efficiency of multimodal metaphors in the presentation of learning information
The comparative study described in this paper has been conducted to investigate the effect of including multimodal metaphors on the usability of e-learning interfaces. Two indepen...
Marwan Alseid, Dimitrios Rigas
119
Voted
DGO
2010
119views Education» more  DGO 2010»
15 years 6 months ago
Information and transparency: learning from recovery act reporting experiences
The American Recovery and Reinvestment Act (2009) promised strict accounting of all funds spent and the publication of that information to the public in relative real-time. The fe...
Natalie Helbig, Evgeny Styrin, Donna S. Canestraro...
NIPS
2001
15 years 6 months ago
Probabilistic principles in unsupervised learning of visual structure: human data and a model
To find out how the representations of structured visual objects depend on the co-occurrence statistics of their constituents, we exposed subjects to a set of composite images wit...
Shimon Edelman, Benjamin P. Hiles, Hwajin Yang, Na...
GECCO
2008
Springer
128views Optimization» more  GECCO 2008»
15 years 6 months ago
Multi-agent task allocation: learning when to say no
This paper presents a communication-less multi-agent task allocation procedure that allows agents to use past experience to make non-greedy decisions about task assignments. Exper...
Adam Campbell, Annie S. Wu, Randall Shumaker