In this paper, we call the pattern classification problem that consists in assigning a category label to a long audio signal based on its semantic content as Generic Audio Documen...
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
The amount of multimedia content available online constantly increases, and this leads to problems for users who search for content or similar communities. Users in Flickr often s...
Radu Andrei Negoescu, Brett Adams, Dinh Q. Phung, ...
Vicarious Learning is learning from watching others learn. We believe that this is a powerful model for computer-based learning. Learning episodes can be captured and replayed to ...
The phenomenal growth in the volume of easily accessible information via various web-based services has made it essential for service providers to provide users with personalized ...
Debmalya Panigrahi, Atish Das Sarma, Gagan Aggarwa...