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CHI
2010
ACM
15 years 4 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
CHI
2010
ACM
15 years 4 months ago
First-person cooking: a dual-perspective interactive kitchen counter
Hobby chefs have various ways to learn cooking—paper recipes or cooking shows, for example. However, information in paper recipes may require prior experience to be understood a...
Sarah Mennicken, Thorsten Karrer, Peter Russell, J...
CHI
2010
ACM
15 years 4 months ago
Input precision for gaze-based graphical passwords
Click-based graphical passwords have been proposed as alternatives to text-based passwords, despite being potentially vulnerable to shoulder-surfing, where an attacker can learn p...
Alain Forget, Sonia Chiasson, Robert Biddle
CHI
2009
ACM
15 years 4 months ago
CThru: exploration in a video-centered information space for educational purposes
We present CThru, a self-guided video-based educational environment in a large multi-display setting. We employ a video-centered approach, creating and combining multimedia conten...
Hao Jiang, Alain Viel, Meekal Bajaj, Robert A. Lue...
TEI
2009
ACM
117views Hardware» more  TEI 2009»
15 years 4 months ago
Easigami: a reconfigurable folded-sheet TUI
Easigami is a novel tangible user interface (TUI) and interactive system intended to help children to learn to fold 3D geometric forms and to explore 2D-3D transformations. We pre...
Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Mi...