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CHI
1994
ACM
15 years 8 months ago
User learning and performance with marking menus
A marking menu is designed to allow a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired me...
Gordon Kurtenbach, William Buxton
MANSCI
2007
100views more  MANSCI 2007»
15 years 4 months ago
Dynamic Assortment with Demand Learning for Seasonal Consumer Goods
Companies such as Zara and World Co. have recently implemented novel product development processes and supply chain architectures enabling them to make more product design and ass...
Felipe Caro, Jérémie Gallien
SIGIR
2010
ACM
15 years 8 months ago
A ranking approach to target detection for automatic link generation
We focus on the task of target detection in automatic link generation with Wikipedia, i.e., given an N-gram in a snippet of text, find the relevant Wikipedia concepts that explai...
Jiyin He, Maarten de Rijke
EELC
2006
121views Languages» more  EELC 2006»
15 years 8 months ago
Simulating Meaning Negotiation Using Observational Language Games
In this article, we study the emergence of associations between words and concepts using the self-organizing map. In particular, we explore the meaning negotiations among communica...
Tiina Lindh-Knuutila, Timo Honkela, Krista Lagus
ICALP
1998
Springer
15 years 8 months ago
A Neuroidal Architecture for Cognitive Computation
An architecture is described for designing systems that acquire and manipulate large amounts of unsystematized, or so-called commonsense, knowledge. Its aim is to exploit to the fu...
Leslie G. Valiant