Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
In this paper we present the results of a comparative study that explores the potential benefits of using embodied ion to help children, aged 7 to 10, learn abstract concepts rela...
The literature in the field of knowledge management shows a certain preoccupation with information technology (IT) and technical solutions while it reflects a limited view of orga...
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...