Sciweavers

296 search results - page 28 / 60
» Learning Switching Linear Models of Human Motion
Sort
View
123
Voted
PAMI
2010
188views more  PAMI 2010»
14 years 11 months ago
A Unified Probabilistic Framework for Spontaneous Facial Action Modeling and Understanding
—Facial expression is a natural and powerful means of human communication. Recognizing spontaneous facial actions, however, is very challenging due to subtle facial deformation, ...
Yan Tong, Jixu Chen, Qiang Ji
TOG
2002
98views more  TOG 2002»
15 years 2 days ago
Synthesis of complex dynamic character motion from simple animations
In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
C. Karen Liu, Zoran Popovic
118
Voted
SI3D
2003
ACM
15 years 5 months ago
A general joint component framework for realistic articulation in human characters
We present a general joint component framework model that is capable of exhibiting complex behavior of joints in articulated figures. The joints are capable of handling non-ortho...
Wei Shao, Victor Ng-Thow-Hing
AR
2007
204views more  AR 2007»
15 years 17 days ago
Action recognition and understanding through motor primitives
In robotics, recognition of human activity has been used extensively for robot task learning through imitation and demonstration. However, there has not been much work on modeling...
Isabel Serrano Vicente, Ville Kyrki, Danica Kragic...
134
Voted
CVPR
1998
IEEE
16 years 2 months ago
Tracking People with Twists and Exponential Maps
This paper demonstrates a new visual motion estimation technique that is able to recover high degree-of-freedom articulated human body configurations in complex video sequences. W...
Christoph Bregler, Jitendra Malik