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» Learning Units Design Based in Grid Computing
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155
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CRIWG
2000
15 years 5 months ago
Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach
This paper presents the concept of a collaborative computer integrated classroom (CiC) specially designed to achieve a unique combination of interactive and collaborative software...
Heinz Ulrich Hoppe, Andreas Lingnau, Isabel Machad...
131
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ICMLC
2010
Springer
15 years 2 months ago
An ontology-supported ubiquitous interface agent for cloud computing - Example on Bluetooth wireless technique with Java program
: This paper focused on designing of a ubiquitous interface agent based on the ontology technology and interaction diagram with the backend information agent system, i.e., OntoIAS,...
Sheng-Yuan Yang, Chun-Liang Hsu, Dong-Liang Lee
126
Voted
JMLR
2006
153views more  JMLR 2006»
15 years 3 months ago
Collaborative Multiagent Reinforcement Learning by Payoff Propagation
In this article we describe a set of scalable techniques for learning the behavior of a group of agents in a collaborative multiagent setting. As a basis we use the framework of c...
Jelle R. Kok, Nikos A. Vlassis
134
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VLSID
2002
IEEE
174views VLSI» more  VLSID 2002»
16 years 4 months ago
Architecture Implementation Using the Machine Description Language LISA
The development of application specific instruction set processors comprises several design phases: architecture exploration, software tools design, system verification and design...
Oliver Schliebusch, Andreas Hoffmann, Achim Nohl, ...
177
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HCI
2009
15 years 1 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier