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» Learning User Intentions in Spoken Dialogue Systems
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INTETAIN
2005
Springer
15 years 3 months ago
Getting the Story Right: Making Computer-Generated Stories More Entertaining
Abstract. In this paper we describe our efforts to increase the entertainment value of the stories generated by our story generation system, the Virtual Storyteller, at the levels...
Katri Oinonen, Mariët Theune, Anton Nijholt, ...
ATAL
2008
Springer
14 years 12 months ago
An embodied conversational agent as a lifestyle advisor
Persistent Embodied Conversational Agents (ECA) can be used to assist users in their daily activities. We introduce the Health and Fitness Companion (HFC), which is a conversation...
Cameron Smith, Daniel Charlton, Li Zhang, Marc Cav...
AIED
2005
Springer
15 years 3 months ago
Generating Structured Explanations of System Behaviour Using Qualitative Simulations
This paper presents an approach to generate structured explanations of system behaviour based on qualitative simulations. This has been implemented in WiziGarp, a domain-independen...
Anders Bouwer, Bert Bredeweg
CMC
1998
Springer
15 years 2 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...
AICOM
2008
146views more  AICOM 2008»
14 years 10 months ago
Domain action classification using a maximum entropy model in a schedule management domain
Since speaker's intentions can be represented into domain actions (pairs of domain-independent speech acts and domain-dependent concept sequences) in goal-oriented dialogues,...
Hyunjung Lee, Harksoo Kim, Jungyun Seo