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» Learning a Game Strategy Using Pattern-Weights and Self-play
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ATAL
2003
Springer
15 years 9 months ago
Coordination in multiagent reinforcement learning: a Bayesian approach
Much emphasis in multiagent reinforcement learning (MARL) research is placed on ensuring that MARL algorithms (eventually) converge to desirable equilibria. As in standard reinfor...
Georgios Chalkiadakis, Craig Boutilier
116
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AAAI
2010
15 years 5 months ago
Reinforcement Learning Via Practice and Critique Advice
We consider the problem of incorporating end-user advice into reinforcement learning (RL). In our setting, the learner alternates between practicing, where learning is based on ac...
Kshitij Judah, Saikat Roy, Alan Fern, Thomas G. Di...
109
Voted
CHI
2004
ACM
16 years 4 months ago
Preschool children's use of mouse buttons
We have observed numerous times how young children find it difficult to use software that provides different functionality with each mouse button. To better learn how young childr...
Juan Pablo Hourcade, Benjamin B. Bederson, Allison...
117
Voted
ICCBR
2009
Springer
15 years 10 months ago
Using Meta-reasoning to Improve the Performance of Case-Based Planning
Case-based planning (CBP) systems are based on the idea of reusing past successful plans for solving new problems. Previous research has shown the ability of meta-reasoning approac...
Manish Mehta, Santiago Ontañón, Ashw...
150
Voted
WMTE
2005
IEEE
15 years 9 months ago
'Location is not enough!': an Empirical Study of Location-Awareness in Mobile Collaboration
: There is an ever growing number of mobile learning applications based on location-awareness, However, there is still a lack of information concerning how it might impact socio-co...
Nicolas Nova, Fabien Girardin, Pierre Dillenbourg