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STORYTELLING
2005
Springer
15 years 8 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
TMRA
2005
Springer
15 years 8 months ago
Collaborative Software Development and Topic Maps
This work-in-progress report subsumes our ongoing research to develop a Topic Maps centric, modularised system which supports collaborative software development by combining the me...
Markus Ueberall, Oswald Drobnik
UML
2005
Springer
15 years 8 months ago
Specifying Precise Use Cases with Use Case Charts
Use cases are a popular method for capturing and structuring software requirements. The informality of use cases is both a blessing and a curse. It enables easy application and lea...
Jon Whittle
NORDICHI
2004
ACM
15 years 8 months ago
Procuring a usable system using unemployed personas
This case study examines a procurement project where the Swedish National Labor Market Administration (AMV) hired usability consultants in order to redesign their website for empl...
Erik Markensten, Henrik Artman
PDC
2004
ACM
15 years 8 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter