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ICALT
2003
IEEE
15 years 8 months ago
Exploratory + Collaborative Learning in Programming: A Framework for the Design of Learning Activities
In this paper, we propose a framework for the design of learning activities, which follows the key idea of the “Learning-for-Use” model and adopts characteristics from the exp...
Agoritsa Gogoulou, Evangelia Gouli, Maria Grigoria...
137
Voted
AAAI
2011
14 years 3 months ago
Learning in Repeated Games with Minimal Information: The Effects of Learning Bias
Automated agents for electricity markets, social networks, and other distributed networks must repeatedly interact with other intelligent agents, often without observing associate...
Jacob W. Crandall, Asad Ahmed, Michael A. Goodrich
143
Voted
AAAI
2007
15 years 5 months ago
Learning by Reading: A Prototype System, Performance Baseline and Lessons Learned
A traditional goal of Artificial Intelligence research has been a system that can read unrestricted natural language texts on a given topic, build a model of that topic and reason...
Ken Barker, Bhalchandra Agashe, Shaw Yi Chaw, Jame...
107
Voted
DIS
2007
Springer
15 years 9 months ago
Discovering Communicable Models from Earth Science Data
Abstract. This chapter describes how we used regression rules to improve upon results previously published in the Earth science literature. In such a scientific application of mac...
Mark Schwabacher, Pat Langley, Christopher Potter,...
TAMC
2007
Springer
15 years 9 months ago
A Characterization of the Language Classes Learnable with Correction Queries
Abstract. Formal language learning models have been widely investigated in the last four decades. But it was not until recently that the model of learning from corrections was intr...
Cristina Tîrnauca, Satoshi Kobayashi