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PRL
2007
100views more  PRL 2007»
14 years 9 months ago
Visible models for interactive pattern recognition
The bottleneck in interactive visual classification is the exchange of information between human and machine. We introduce the concept of the visible model, which is an ion of an ...
Jie Zou, George Nagy
CORR
2012
Springer
170views Education» more  CORR 2012»
13 years 5 months ago
What Cannot be Learned with Bethe Approximations
We address the problem of learning the parameters in graphical models when inference is intractable. A common strategy in this case is to replace the partition function with its B...
Uri Heinemann, Amir Globerson
ATAL
2011
Springer
13 years 10 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
ACL
2006
14 years 11 months ago
Learning to Predict Case Markers in Japanese
Japanese case markers, which indicate the grammatical relation of the complement NP to the predicate, often pose challenges to the generation of Japanese text, be it done by a for...
Hisami Suzuki, Kristina Toutanova
IJCPOL
2006
106views more  IJCPOL 2006»
14 years 10 months ago
Court Stenography-to-Text ("stt") in Hong Kong: a Jurilinguistic Engineering Effort
Implementation of legal bilingualism in Hong Kong after 1997 has necessitated the production of voluminous and extensive court proceedings and judgments in both Chinese and Englis...
Benjamin K. Tsou, Tom B. Y. Lai, K. K. Sin, Lawren...