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» Learning action effects in partially observable domains
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AAAI
2011
13 years 9 months ago
Learning in Repeated Games with Minimal Information: The Effects of Learning Bias
Automated agents for electricity markets, social networks, and other distributed networks must repeatedly interact with other intelligent agents, often without observing associate...
Jacob W. Crandall, Asad Ahmed, Michael A. Goodrich
NIPS
2007
14 years 11 months ago
Bayes-Adaptive POMDPs
Bayesian Reinforcement Learning has generated substantial interest recently, as it provides an elegant solution to the exploration-exploitation trade-off in reinforcement learning...
Stéphane Ross, Brahim Chaib-draa, Joelle Pi...
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ATAL
2010
Springer
14 years 10 months ago
Closing the learning-planning loop with predictive state representations
A central problem in artificial intelligence is to choose actions to maximize reward in a partially observable, uncertain environment. To do so, we must learn an accurate model of ...
Byron Boots, Sajid M. Siddiqi, Geoffrey J. Gordon
ROBOCUP
2007
Springer
153views Robotics» more  ROBOCUP 2007»
15 years 3 months ago
Model-Based Reinforcement Learning in a Complex Domain
Reinforcement learning is a paradigm under which an agent seeks to improve its policy by making learning updates based on the experiences it gathers through interaction with the en...
Shivaram Kalyanakrishnan, Peter Stone, Yaxin Liu
ICCBR
2005
Springer
15 years 3 months ago
On the Effectiveness of Automatic Case Elicitation in a More Complex Domain
Automatic case elicitation (ACE) is a learning technique in which a case-based reasoning system acquires knowledge automatically from scratch through repeated real-time trial and e...
Siva N. Kommuri, Jay H. Powell, John D. Hastings