Artificial Neural Networks for online learning problems are often implemented with synaptic plasticity to achieve adaptive behaviour. A common problem is that the overall learning...
Abstract. In this paper, a Cooperative Network Game (CNG) is introduced. In this game, all players have the same goal: display a video content in real time, with no cuts and low bu...
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
The idea that teaching others is a powerful way to learn is intuitively compelling and supported in the research literature. We have developed computer-based, domain-independent Te...
Abstract— This paper compares the use of temporal difference learning (TDL) versus co-evolutionary learning (CEL) for acquiring position evaluation functions for the game of Othe...