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AIIDE
2009
14 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
AGI
2008
14 years 11 months ago
Extending the Soar Cognitive Architecture
One approach in pursuit of general intelligent agents has been to concentrate on the underlying cognitive architecture, of which Soar is a prime example. In the past, Soar has reli...
John E. Laird
PODS
2008
ACM
178views Database» more  PODS 2008»
15 years 9 months ago
The chase revisited
We revisit the classical chase procedure, studying its properties as well as its applicability to standard database problems. We settle (in the negative) the open problem of decid...
Alin Deutsch, Alan Nash, Jeffrey B. Remmel
NIPS
2003
14 years 11 months ago
Extending Q-Learning to General Adaptive Multi-Agent Systems
Recent multi-agent extensions of Q-Learning require knowledge of other agents’ payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This pap...
Gerald Tesauro
71
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ICML
2002
IEEE
15 years 10 months ago
Interpreting and Extending Classical Agglomerative Clustering Algorithms using a Model-Based approach
We present two results which arise from a model-based approach to hierarchical agglomerative clustering. First, we show formally that the common heuristic agglomerative clustering...
Sepandar D. Kamvar, Dan Klein, Christopher D. Mann...