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» Learning and Generalization with the Information Bottleneck
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ASSETS
2005
ACM
14 years 11 months ago
Gestural text entry on multiple devices
We present various adaptations of the EdgeWrite unistroke text entry method that work on multiple computer input devices: styluses, touchpads, displacement and isometric joysticks...
Jacob O. Wobbrock, Brad A. Myers
HT
2007
ACM
14 years 11 months ago
Revealing the hidden rationality of user browsing behaviour
In this paper, we analyse web log data from user trials of the WHURLE-LS adaptive educational hypermedia (AEH) system from a behavioural perspective. This system allows users to s...
Elizabeth J. Brown, Tim J. Brailsford, Tony Fisher...
FPLAY
2008
14 years 11 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
AAAI
2004
14 years 11 months ago
Distributed Representation of Syntactic Structure by Tensor Product Representation and Non-Linear Compression
Representing lexicons and sentences with the subsymbolic approach (using techniques such as Self Organizing Map (SOM) or Artificial Neural Network (ANN)) is a relatively new but i...
Heidi H. T. Yeung, Peter W. M. Tsang
ANLP
1997
186views more  ANLP 1997»
14 years 11 months ago
Software Infrastructure for Natural Language Processing
We classify and review current approaches to software infrastructure for research, development and delivery of NLP systems. The task is motivated by a discussion of current trends...
Hamish Cunningham, Kevin Humphreys, Robert J. Gaiz...