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» Learning and Generalization with the Information Bottleneck
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COBUILD
1998
Springer
15 years 2 months ago
The Metaphor of Virtual Rooms in the Cooperative Learning Environment CLear
In the CLear project we develop a cooperative learning system for supporting learning and training processes of co-located and distributed groups. One of the fundamental concepts o...
Hans-Rüdiger Pfister, Christian Schuckmann, J...
SIGUCCS
2003
ACM
15 years 3 months ago
The technology learning center (TLC): a comprehensive learning environment for students
As technology becomes more pervasive in our lives, and continues to change rapidly, it is essential for college students to have opportunities to improve their computer abilities ...
Sheree Kornkven
AAAI
2006
14 years 11 months ago
A Value Theory of Meta-Learning Algorithms
We use game theory to analyze meta-learning algorithms. The objective of meta-learning is to determine which algorithm to apply on a given task. This is an instance of a more gene...
Abraham Bagherjeiran
SAINT
2005
IEEE
15 years 3 months ago
Inductive Logic Programming for Structure-Activity Relationship Studies on Large Scale Data
Inductive Logic Programming (ILP) is a combination of inductive learning and first-order logic aiming to learn first-order hypotheses from training examples. ILP has a serious b...
Cholwich Nattee, Sukree Sinthupinyo, Masayuki Numa...
WWW
2005
ACM
15 years 10 months ago
Learning how to learn with web contents
Learning Web contents requires learners not only to navigate the Web pages to construct their own knowledge from the contents learned at and between the pages, but also to control...
Akihiro Kashihara, Shinobu Hasegawa