We address the problem of advice-taking in a given domain, in particular for building a game-playing program. Our approach to solving it strives for the application of machine lea...
The concept of an agent has recently become important in Artificial Intelligence (AI), and its relatively youthful subfield, Distributed AI (DAI). Our aim in this paper is to poin...
In this paper we discuss a real world problem encountered during recent fieldwork: that of providing information in public settings when the information has both public and privat...
We give machine characterisations and logical descriptions of a number of parameterized complexity classes. The focus of our attention is the class W[P], which we characterise as ...
Ordinary logical implication is not enough for answering queries in a logic database, since especially negative information is only implicitly represented in the database state. M...