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CEC
2009
IEEE
16 years 1 months ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
165
Voted
AIED
2009
Springer
16 years 26 days ago
To Elicit Or To Tell: Does It Matter?
Abstract. While high interactivity has been one of the main characteristics of oneon-one human tutoring, a great deal of controversy surrounds the issue of whether interactivity is...
Min Chi, Pamela W. Jordan, Kurt VanLehn, Diane J. ...
DSMML
2004
Springer
15 years 11 months ago
Can Gaussian Process Regression Be Made Robust Against Model Mismatch?
Learning curves for Gaussian process (GP) regression can be strongly affected by a mismatch between the ‘student’ model and the ‘teacher’ (true data generation process), e...
Peter Sollich
NIPS
2007
15 years 7 months ago
Incremental Natural Actor-Critic Algorithms
We present four new reinforcement learning algorithms based on actor-critic and natural-gradient ideas, and provide their convergence proofs. Actor-critic reinforcement learning m...
Shalabh Bhatnagar, Richard S. Sutton, Mohammad Gha...
ICML
2008
IEEE
16 years 7 months ago
Modeling interleaved hidden processes
Hidden Markov models assume that observations in time series data stem from some hidden process that can be compactly represented as a Markov chain. We generalize this model by as...
Niels Landwehr