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COLT
2003
Springer
15 years 11 months ago
A General Class of No-Regret Learning Algorithms and Game-Theoretic Equilibria
A general class of no-regret learning algorithms, called no-Φ-regret learning algorithms, is defined which spans the spectrum from no-external-regret learning to no-internal-reg...
Amy R. Greenwald, Amir Jafari
SIGMOD
2010
ACM
213views Database» more  SIGMOD 2010»
15 years 11 months ago
On active learning of record matching packages
We consider the problem of learning a record matching package (classifier) in an active learning setting. In active learning, the learning algorithm picks the set of examples to ...
Arvind Arasu, Michaela Götz, Raghav Kaushik
153
Voted
EDBT
2009
ACM
174views Database» more  EDBT 2009»
16 years 28 days ago
Continuous probabilistic nearest-neighbor queries for uncertain trajectories
This work addresses the problem of processing continuous nearest neighbor (NN ) queries for moving objects trajectories when the exact position of a given object at a particular t...
Goce Trajcevski, Roberto Tamassia, Hui Ding, Peter...
154
Voted
SIGIR
2006
ACM
16 years 3 days ago
Automated performance assessment in interactive QA
In interactive question answering (QA), users and systems take turns to ask questions and provide answers. In such an interactive setting, user questions largely depend on the ans...
Joyce Y. Chai, Tyler Baldwin, Chen Zhang
SIGIR
2005
ACM
15 years 11 months ago
When will information retrieval be "good enough"?
We describe a user study that examined the relationship between the quality of an Information Retrieval system and the effectiveness of its users in performing a task. The task i...
James Allan, Ben Carterette, Joshua Lewis