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RULEML
2004
Springer
15 years 5 months ago
Rule Learning for Feature Values Extraction from HTML Product Information Sheets
The Web is now a huge information repository with a rich semantic structure that, however, is primarily addressed to human understanding rather than automated processing by a compu...
Costin Badica, Amelia Badica
ICCV
2007
IEEE
16 years 1 months ago
Learning Auto-Structured Regressor from Uncertain Nonnegative Labels
In this paper, we take the human age and pose estimation problems as examples to study automatic designing regressor from training samples with uncertain nonnegative labels. First...
Shuicheng Yan, Huan Wang, Xiaoou Tang, Thomas S. H...
CHI
1994
ACM
15 years 4 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ICRA
1998
IEEE
141views Robotics» more  ICRA 1998»
15 years 4 months ago
On Discontinuous Human Control Strategies
Models of human control strategy (HCS), which accurately emulate dynamic human behavior, have far reaching potential in areas ranging from robotics to virtual reality to the intel...
Michael C. Nechyba, Yangsheng Xu
52
Voted
CVPR
2007
IEEE
16 years 1 months ago
Transfer Learning in Sign language
We build word models for American Sign Language (ASL) that transfer between different signers and different aspects. This is advantageous because one could use large amounts of la...
Ali Farhadi, David A. Forsyth, Ryan White