In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
This paper examines agent-based systems designed for a variety of human learning tasks. These are typically split into two areas: "training", which generally refers to a...
Abstract The cerebral cortex utilizes spatiotemporal continuity in the world to help build invariant representations. In vision, these might be representations of objects. The temp...
Simon M. Stringer, G. Perry, Edmund T. Rolls, J. H...
In this paper a view-independent head tracking system applying an Active Shape Model based particle filter is used to find precise image sections. DCTmod2 feature sequences are ex...
Automatic systems are needed for audiovisual databases to efficiently index, browse, summarize and retrieve, because the amount of stored data is increasing tremendously. Historic...