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ICALT
2006
IEEE
16 years 6 days ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
AAIP
2009
15 years 7 months ago
Incremental Learning in Inductive Programming
Inductive programming systems characteristically exhibit an exponential explosion in search time as one increases the size of the programs to be generated. As a way of overcoming ...
Robert Henderson
ICALT
2005
IEEE
15 years 11 months ago
Integrating Wireless Technology in Pocket Electronic Dictionary to Enhance Language Learning
We believe that with regard to the information technology applications in education, one student one computing device will be the future and long-term trend. Many related studies ...
Jen-Kai Liang, Tzu-Chien Liu, Hsue-Yie Wang, Tak-W...
DIGRA
2005
Springer
15 years 11 months ago
Learning Games as a Platform for Simulated Science Practice
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
Rikke Magnussen
ICWL
2010
Springer
15 years 4 months ago
An Open Model for Learning Path Construction
Learning path construction is a complex task. It involves formulating and organizing learning activities, defining ways to evaluate student learning progress and to match such prog...
Fan Yang, Frederick W. B. Li, Rynson W. H. Lau