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HICSS
2007
IEEE
122views Biometrics» more  HICSS 2007»
16 years 21 days ago
Learning Conversations in World of Warcraft
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
Bonnie A. Nardi, Stella Ly, Justin Harris
ICALT
2006
IEEE
16 years 13 days ago
Mobile Learning: Is Anytime + Anywhere = Always Online?
The new e-learning trend, called mobile learning opens variety of questions to solve. To allow access to learning content anytime and anyplace a technique called hoarding is somet...
Anna Trifonova, Marco Ronchetti
IUI
2000
ACM
15 years 10 months ago
A learning agent for wireless news access
We describe a user interface for wireless information devices, specifically designed to facilitate learning about users’ individual interests in daily news stories. User feedbac...
Daniel Billsus, Michael J. Pazzani, James Chen
DAGSTUHL
2009
15 years 7 months ago
Statistical Mechanics of On-line Learning
We introduce and discuss the application of statistical physics concepts in the context of on-line machine learning processes. The consideration of typical properties of very large...
Michael Biehl, Nestor Caticha, Peter Riegler
ATAL
2007
Springer
16 years 17 days ago
SMILE: Sound Multi-agent Incremental LEarning
This article deals with the problem of collaborative learning in a multi-agent system. Here each agent can update incrementally its beliefs B (the concept representation) so that ...
Gauvain Bourgne, Amal El Fallah-Seghrouchni, Henry...