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» Learning executable agent behaviors from observation
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PATAT
2004
Springer
130views Education» more  PATAT 2004»
15 years 9 months ago
Learning User Preferences in Distributed Calendar Scheduling
Abstract. Within the field of software agents, there has been increasing interest in automating the process of calendar scheduling in recent years. Calendar (or meeting) schedulin...
Jean Oh, Stephen F. Smith
STORYTELLING
2005
Springer
15 years 9 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
CSEE
2011
Springer
14 years 8 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
IUI
2000
ACM
15 years 8 months ago
SUITOR: an attentive information system
Attentive systems pay attention to what users do so that they can attend to what users need. Such systems track user behavior, model user interests, and anticipate user desires an...
Paul P. Maglio, Rob Barrett, Christopher S. Campbe...
SIGKDD
2000
112views more  SIGKDD 2000»
15 years 4 months ago
Artificial Neural Networks - A Science in Trouble
This article points out some very serious misconceptions about the brain in connectionism and artificial neural networks. Some of the connectionist ideas have been shown to have l...
Asim Roy