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» Learning executable agent behaviors from observation
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NIPS
2008
15 years 5 months ago
Using Bayesian Dynamical Systems for Motion Template Libraries
Motor primitives or motion templates have become an important concept for both modeling human motor control as well as generating robot behaviors using imitation learning. Recent ...
Silvia Chiappa, Jens Kober, Jan Peters
BPM
2008
Springer
142views Business» more  BPM 2008»
15 years 6 months ago
Towards Process Models for Disaster Response
In the immediate aftermath of a disaster routine processes, even if specifically designed for such a situation, are not enacted blindly. Actions and processes rather adapt their be...
Dirk Fahland, Heiko Woith
IVA
2005
Springer
15 years 10 months ago
Social Causality and Responsibility: Modeling and Evaluation
Causality is a central issue in many AI applications. Social causality, in contrast to physical causality, seeks to attribute cause and responsibility to social events, and account...
Wenji Mao, Jonathan Gratch
AAAI
2012
13 years 6 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
IADIS
2003
15 years 5 months ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita