In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
In this paper we present an evaluation of selected parallel strategies for Simulated Annealing and Simulated Evolution, identifying the impact of various issues on the effectivene...
Sadiq M. Sait, Syed Sanaullah, Ali Mustafa Zaidi, ...
Changes in the underpinning technologies for TEL is occurring at a pace that we have never before experienced, and this is unlikely to slow down. This necessitates a broader and mo...
Andrew Ravenscroft, Tom Boyle, John Cook, Andreas ...
This paper investigates the challenges posed by the application of reinforcement learning to large-scale strategy games. In this context, we present steps and techniques which syn...
Charles A. G. Madeira, Vincent Corruble, Geber Ram...
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...