How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
Abstract. Traditional approaches to evolvable hardware (EHW), using a direct encoding, have not scaled well with increases in problem complexity. To overcome this there have been m...
A new hardware developmental model that shows strong robust transient fault-tolerant abilities and is motivated by embryonic development and a honeycomb structure is presented. Ca...
In this paper we present a Differential Evolution based algorithm used to solve the Radio Network Design (RND) problem. This problem consists in determining the optimal locations ...
Abstract-- Stating protein design as an energy minimization in the space of amino acid sequences and rotamer combinations is usual. In the current paper an evolutionary algorithm b...