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IJVR
2007
108views more  IJVR 2007»
15 years 3 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
JIPS
2010
138views more  JIPS 2010»
14 years 10 months ago
A Study on Design and Implementation of the Ubiquitous Computing Environment-based Dynamic Smart On/Off-line Learner Tracking Sy
In order to provide a tailored education for learners within the ubiquitous environment, it is critical to undertake an analysis of the learning activities of learners. For this pu...
Hyung-Min Lim, Kun-Won Jang, Byung-Gi Kim
110
Voted
GECCO
2007
Springer
176views Optimization» more  GECCO 2007»
15 years 9 months ago
The effect of learning on life history evolution
A series of evolutionary neural network simulations are presented which explore the hypothesis that learning factors can result in the evolution of long periods of parental protec...
John A. Bullinaria
147
Voted
CEEMAS
2003
Springer
15 years 8 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diï¬...
Karl Tuyls, Katja Verbeeck, Sam Maes
ACMICEC
2006
ACM
110views ECommerce» more  ACMICEC 2006»
15 years 7 months ago
Learning inventory management strategies for commodity supply chains with customer satisfaction
In this paper, we look at a supply chain of commodity goods where customer demand is uncertain and partly based on reputation, and where raw material replenishment is uncertain in...
Jeroen van Luin, Han La Poutré, J. Will M. ...