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» Learning for Evolutionary Design
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203
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ECOOP
1998
Springer
15 years 7 months ago
Synthesizing Object-Oriented and Functional Design to Promote Re-Use
Many problems require recursively speci ed types ofdata and a collection of tools that operate on those data. Over time, these problems evolve so that the programmer must extend t...
Shriram Krishnamurthi, Matthias Felleisen, Daniel ...
BMCBI
2008
100views more  BMCBI 2008»
15 years 3 months ago
PatternLab for proteomics: a tool for differential shotgun proteomics
Background: A goal of proteomics is to distinguish between states of a biological system by identifying protein expression differences. Liu et al. demonstrated a method to perform...
Paulo C. Carvalho, Juliana S. G. Fischer, Emily I....
145
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APIN
1998
107views more  APIN 1998»
15 years 3 months ago
Multiple Adaptive Agents for Tactical Driving
Abstract. Recent research in automated highway systems has ranged from low-level vision-based controllers to high-level route-guidance software. However, there is currently no syst...
Rahul Sukthankar, Shumeet Baluja, John Hancock
128
Voted
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 4 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
IDEAL
2009
Springer
15 years 1 months ago
Optimizing Data Transformations for Classification Tasks
Many classification algorithms use the concept of distance or similarity between patterns. Previous work has shown that it is advantageous to optimize general Euclidean distances (...
José María Valls, Ricardo Aler