Business Schools are experiencing increased competitive pressures, and one way to differentiate and compete distinctively is through the adoption of innovative uses of information...
This study aimed to design and evaluate multimedia games which were based on the theories of children's development of taxonomic concepts. Factors that might affect children&...
Vicarious Learning is learning from watching others learn. We believe that this is a powerful model for computer-based learning. Learning episodes can be captured and replayed to ...
This paper proposes a MANET/VANET based group communication system, P2Pnet, to support the communication and information demand for mobile group users such as rescue teams in cata...
The research literature investigating the construction of tutorial dialogue and learning companion environments present parallel experiences in attempting to emulate what has been ...