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CVPR
2006
IEEE
16 years 6 months ago
A Design Principle for Coarse-to-Fine Classification
Coarse-to-fine classification is an efficient way of organizing object recognition in order to accommodate a large number of possible hypotheses and to systematically exploit shar...
Sachin Gangaputra, Donald Geman
CHI
2008
ACM
16 years 5 months ago
Design, adoption, and assessment of a socio-technical environment supporting independence for persons with cognitive disabilitie
A significant fraction of persons with cognitive disabilities are potentially able to live more independently with the use of powerful tools embedded in their social environment. ...
Stefan Carmien, Gerhard Fischer
CHI
2000
ACM
15 years 9 months ago
curlybot: designing a new class of computational toys
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...
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APCHI
2004
IEEE
15 years 8 months ago
Designing for Flow in a Complex Activity
One component of a user's interaction with computer systems is commonly referred to as `flow'. Flow is an important consideration in interactive system design as it enca...
Jon M. Pearce, Steve Howard
ICML
2010
IEEE
15 years 5 months ago
Gaussian Process Optimization in the Bandit Setting: No Regret and Experimental Design
Many applications require optimizing an unknown, noisy function that is expensive to evaluate. We formalize this task as a multiarmed bandit problem, where the payoff function is ...
Niranjan Srinivas, Andreas Krause, Sham Kakade, Ma...