Sciweavers

5114 search results - page 368 / 1023
» Learning for Evolutionary Design
Sort
View
FLAIRS
2006
15 years 6 months ago
Focusing AI Students' Attention: A Framework-Based Approach to Guiding Impasse-Driven Learning
Research indicates that impasse-driven learning can have important benefits for improving student mastery of material. When students recognize gaps in their understanding of a con...
Steven Bogaerts, David B. Leake
118
Voted
ECSCW
2003
15 years 6 months ago
Learning and Living in the 'New office'
‘Knowledge sharing’ and ‘learning’ are terms often connected with the ‘New office’, the “modern” open office space. Work in these settings becomes more and more dis...
Eva Bjerrum, Susanne Bødker
AUTOMATICA
2007
103views more  AUTOMATICA 2007»
15 years 5 months ago
Adaptive learning control of linear systems by output error feedback
: This paper addresses the problem of designing an output error feedback tracking control for single-input, single-output, minimum phase, observable linear systems. The reference o...
Stefano Liuzzo, Riccardo Marino, Patrizio Tomei
IPSN
2010
Springer
15 years 2 months ago
i-MAC - a MAC that learns
Traffic patterns in manufacturing machines exhibit strong temporal correlations due to the underlying repetitive nature of their operations. A MAC protocol can potentially learn t...
Krishna Kant Chintalapudi
151
Voted
VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 3 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert