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AIIDE
2008
15 years 7 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
138
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WEBNET
2000
15 years 6 months ago
Using Multi-user Distributed Virtual Environments in Education
: On-line learning is one of the emerging needs of the information age. Access to education is going to become crucial for the success of our information society. Therefore a lot o...
Christos Bouras, Alexandros Philopoulos, Thrasyvou...
131
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ML
2006
ACM
105views Machine Learning» more  ML 2006»
15 years 5 months ago
Propositionalization-based relational subgroup discovery with RSD
Abstract Relational rule learning algorithms are typically designed to construct classification and prediction rules. However, relational rule learning can be adapted also to subgr...
Filip Zelezný, Nada Lavrac
CORR
2010
Springer
100views Education» more  CORR 2010»
15 years 1 days ago
Discovering Knowledge from Multi-modal Lecture Recordings
Educational media mining is the process of converting raw media data from educational systems to useful information that can be used to design learning systems, answer research qu...
Kannan Rajkumar, Christian Guetl
VL
2008
IEEE
122views Visual Languages» more  VL 2008»
15 years 11 months ago
Designers' natural descriptions of interactive behaviors
While a designer’s focus used to be the design of non-interactive elements such as graphics or animations, today’s designers deal with various levels of interactivity such as ...
Sun Young Park, Brad A. Myers, Andrew J. Ko