Sciweavers

5114 search results - page 400 / 1023
» Learning for Evolutionary Design
Sort
View
137
Voted
SIGCSE
1998
ACM
125views Education» more  SIGCSE 1998»
15 years 10 months ago
Design patterns: an essential component of CS curricula
The field of software patterns has seen an explosion in interest in the last three years. Work to date has been on the recognition, cataloging, and finding of patterns with litt...
Owen L. Astrachan, W. Garrett Mitchener, Geoffrey ...
144
Voted
CSE
2009
IEEE
16 years 28 days ago
Reinforcement Learning of Listener Response for Mood Classification of Audio
This paper describes a method of applying a reinforcement learning artificial intelligence to categorize audio files by mood based on listener response during a performance. The s...
Jack Stockholm, Philippe Pasquier
MANSCI
2006
180views more  MANSCI 2006»
15 years 6 months ago
Selectively Acquiring Customer Information: A New Data Acquisition Problem and an Active Learning-Based Solution
This paper presents a new information acquisition problem motivated by business applications where customer data has to be acquired with a specific modeling objective in mind. In ...
Zhiqiang Zheng, Balaji Padmanabhan
WWW
2008
ACM
16 years 6 months ago
Learning transportation mode from raw gps data for geographic applications on the web
Geographic information has spawned many novel Web applications where global positioning system (GPS) plays important roles in bridging the applications and end users. Learning kno...
Yu Zheng, Like Liu, Longhao Wang, Xing Xie
178
Voted
FSS
2010
147views more  FSS 2010»
15 years 4 months ago
A divide and conquer method for learning large Fuzzy Cognitive Maps
Fuzzy Cognitive Maps (FCMs) are a convenient tool for modeling and simulating dynamic systems. FCMs were applied in a large number of diverse areas and have already gained momentu...
Wojciech Stach, Lukasz A. Kurgan, Witold Pedrycz