We present an approach for efficiently recognizing all objects in a scene and estimating their full pose from multiple views. Our approach builds upon a state of the art single-vie...
The development of a multilingual terminology is a very long and costly process. We present the creation of a multilingual terminological database called GRISP covering multiple t...
Sampling is a core process for a variety of graphics applications. Among existing sampling methods, blue noise sampling remains popular thanks to its spatial uniformity and absenc...
Abstract. The complexity of visual representations is substantially limited by the compositional nature of our visual world which, therefore, renders learning structured object mod...
This article investigates fundamental issues in scaling autonomous personal robots towards open-ended sets of everyday manipulation tasks which involve high complexity and vague j...