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IV
2006
IEEE
97views Visualization» more  IV 2006»
15 years 3 months ago
Some Real Experiences in Developing Virtual Environments
– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...
ICRA
2005
IEEE
150views Robotics» more  ICRA 2005»
15 years 3 months ago
Learning Sensor Network Topology through Monte Carlo Expectation Maximization
— We consider the problem of inferring sensor positions and a topological (i.e. qualitative) map of an environment given a set of cameras with non-overlapping fields of view. In...
Dimitri Marinakis, Gregory Dudek, David J. Fleet
COLING
2008
14 years 10 months ago
Modeling Local Coherence: An Entity-Based Approach
This paper considers the problem of automatic assessment of local coherence. We present a novel entity-based representation of discourse which is inspired by Centering Theory and ...
Regina Barzilay, Mirella Lapata
APVIS
2003
14 years 11 months ago
Visualising Class Cohesion with Virtual Worlds
High cohesion, or module strength, indicates that a system has been well partitioned into components which have strong internal relationships. An understanding of cohesion is an i...
Neville Churcher, Warwick Irwin, Ronald D. Kriz
TKDE
1998
134views more  TKDE 1998»
14 years 9 months ago
Unified Data Model for Representing Multimedia, Timeline, and Simulation Data
—This paper describes a unified data model that represents multimedia, timeline, and simulation data utilizing a single set of related data modeling constructs. A uniform model f...
John D. N. Dionisio, Alfonso F. Cardenas