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» Learning from Collective Behavior
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105
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ACMACE
2008
ACM
15 years 2 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
100
Voted
NIPS
2004
15 years 1 months ago
The power of feature clustering: An application to object detection
We give a fast rejection scheme that is based on image segments and demonstrate it on the canonical example of face detection. However, instead of focusing on the detection step w...
Shai Avidan, Moshe Butman
89
Voted
AROBOTS
1999
118views more  AROBOTS 1999»
15 years 8 days ago
GripSee: A Gesture-Controlled Robot for Object Perception and Manipulation
We have designed a research platform for a perceptually guided robot, which also serves as a demonstrator for a coming generation of service robots. In order to operate semi-autono...
Mark Becker, Efthimia Kefalea, Eric Maël, Chr...
81
Voted
ISWC
2003
IEEE
15 years 5 months ago
Sensing and Modeling Human Networks using the Sociometer
Knowledge of how people interact is important in many disciplines, e.g. organizational behavior, social network analysis, information diffusion and knowledge management applicatio...
Tanzeem Choudhury, Alex Pentland
111
Voted
AAAI
2008
15 years 2 months ago
POIROT - Integrated Learning of Web Service Procedures
POIROT is an integration framework for combining machine learning mechanisms to learn hierarchical models of web services procedures from a single or very small set of demonstrati...
Mark H. Burstein, Robert Laddaga, David McDonald, ...