Sciweavers

23703 search results - page 4457 / 4741
» Learning from Demonstration
Sort
View
125
Voted
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
16 years 5 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
VIS
2004
IEEE
116views Visualization» more  VIS 2004»
16 years 5 months ago
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images ...
Augusto Román, Gaurav Garg, Marc Levoy
ICPR
2008
IEEE
16 years 5 months ago
Efficient triangulation based on 3D Euclidean optimization
This paper presents a method for triangulation of 3D points given their projections in two images. Recent results show that the triangulation mapping can be represented as a linea...
Klas Nordberg
VIS
2009
IEEE
246views Visualization» more  VIS 2009»
16 years 5 months ago
Supercubes: A High-Level Primitive for Diamond Hierarchies
Abstract-- Volumetric datasets are often modeled using a multiresolution approach based on a nested decomposition of the domain into a polyhedral mesh. Nested tetrahedral meshes ge...
Kenneth Weiss, Leila De Floriani
GIS
2007
ACM
16 years 4 months ago
Partition-based lazy updates for continuous queries over moving objects
Continuous spatial queries posted within an environment of moving objects produce as their results a time-varying set of objects. In the most ambitious case both queries and data ...
Yu-Ling Hsueh, Roger Zimmermann, Haojun Wang, Wei-...
« Prev « First page 4457 / 4741 Last » Next »