Epistemic games are designed to help players develop domain-specific expertise that characterizes how professionals in a particular domain reason, communicate, and act [1, 11]. To ...
This paper addresses software plasticity, i.e. the ability of interactive systems to adapt to context of use while preserving user-centered properties. In plasticity, a classical a...
Active learning (AL) promises to reduce the cost of annotating labeled datasets for trainable human language technologies. Contrary to expectations, when creating labeled training...
: Conventional discussion environments provide the technical platform for distributed discussion and collaboration, but apart from some statistical data collected, rarely provide i...
We present an algorithm based on convex optimization for constructing kernels for semi-supervised learning. The kernel matrices are derived from the spectral decomposition of grap...
Xiaojin Zhu, Jaz S. Kandola, Zoubin Ghahramani, Jo...