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ICML
2006
IEEE
16 years 5 months ago
A DC-programming algorithm for kernel selection
We address the problem of learning a kernel for a given supervised learning task. Our approach consists in searching within the convex hull of a prescribed set of basic kernels fo...
Andreas Argyriou, Raphael Hauser, Charles A. Micch...
CEC
2010
IEEE
15 years 5 months ago
An adaptive ensemble of fuzzy ARTMAP neural networks for video-based face classification
A key feature in population based optimization algorithms is the ability to explore a search space and make a decision based on multiple solutions. In this paper, an incremental le...
Jean-François Connolly, Eric Granger, Rober...
ACL
2009
15 years 2 months ago
Improving Tree-to-Tree Translation with Packed Forests
Current tree-to-tree models suffer from parsing errors as they usually use only 1best parses for rule extraction and decoding. We instead propose a forest-based tree-to-tree model...
Yang Liu, Yajuan Lü, Qun Liu
EMNLP
2011
14 years 4 months ago
Relaxed Cross-lingual Projection of Constituent Syntax
We propose a relaxed correspondence assumption for cross-lingual projection of constituent syntax, which allows a supposed constituent of the target sentence to correspond to an u...
Wenbin Jiang, Qun Liu, Yajuan Lv
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 5 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small