Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
—Imaging of objects under variable lighting directions is an important and frequent practice in computer vision, machine vision, and image-based rendering. Methods for such imagi...
Yoav Y. Schechner, Shree K. Nayar, Peter N. Belhum...
Forming secure associations between wireless devices that do not share a prior trust relationship is an important problem. This paper presents ProxiMate, a system that allows wire...
Suhas Mathur, Robert C. Miller, Alexander Varshavs...
When multiple data sources are available for clustering, an a priori data integration process is usually required. This process may be costly and may not lead to good clusterings,...
Elisa Boari de Lima, Raquel Cardoso de Melo Minard...